In the New Home scenario, accept all groups of refugees Have more than 650 people in the city at the same time You are allowed to harvest coal piles with a Gathering Post and use Outposts that provide coal. Tip: Preemptively build ample healthcare infrastructure (start after the Londoners are dealt with, if not before), particularly Infirmaries or Houses of Healing. Save all the Seedling Arks in The Arks scenario Many of the incoming refugees will be ill or gravely ill. Have a workplace with efficiency greater than. Corpse disposal -> Organ transplantation.Sustain life -> Double Rations for the Ill.You can get this achievement by boosting medical posts or infirmaries. Plus develop all the techs which boost the infirmaries. The end-result should be more than 240% efficiency!Īlternatively, use the rush construction ability in Builders mode. Using it on the Shaft Structure from the start will result in 600% efficiency for example.įinish the New Home scenario on Hard difficultyįinish the Refugees scenario on Hard difficultyįinish The Arks scenario on Hard difficulty this will raise the efficiency up to whatever it takes to complete the stage in one hour. In the New Home scenario, save every person in FrostlandĬurrently seems to be bugged and awarded early. Rescue all of your people coming to the City Tip: Use the faith route in new home and spam church and temple abilities, and stop londoners.įinish a scenario never expanding the range of the Generator Have a fully upgraded Generator (power, range and overdrive) Stay in power after your people threatened to overthrow you Have 4 Workshops doing research at the same time With no deaths and saving all survivors, you should end with 692 people. Tip: challenge yourself to only use coal thumpers to get coalįinish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty Have 4 Coal Thumpers working at the same time In the New Home scenario, don't let anyone leave for London DO NOT get House of Healing as there is a scripted death associated with this building that prevents unlocking this achievement.įinish the New Home scenario with no deaths from cold, hunger, sickness or overworkĬurrently seems to be bugged and awarded upon completing the scenario regardless.įinish a playthrough without an Infirmary or House of Healingīest to do on The Arks with Radical Treatment (Law) or on The Last Autumn with Medical Repatriation (Law) Its advised to save before storm as people can easily die during it. Pass Purpose laws on cooldown, and spam hope-increasing abilities as they're unlocked. Faith has a moderate advantage to getting this done quickly, but it's amply possible for either Purpose branch.įinish any scenario without constructing Steam or Advanced buildingsĪ bit misleading description by the game. It is meant not to build any upgraded versions of any resource producing building (including food production). Have 300 people living in the heat zone of a single Steam Hub Better houses, infirmaries, care houses (from law), regular hothouses, charcoal kilns, regular walldrills, outposts, factories are fine. If you have the maximum amount of buildings in the radius and aren't getting the achievement, try switching the steam hub to range 1 and back to 2. Having a choice, finish a scenario using only HothousesĮasiest on A New Home, due to ample starting food.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |